1 |
Brain-based online learning design in the disruptive era for students in university |
Journal of Educational and Social Research |
11
/-/2021 |
2 |
Fostering Students' Independent Learning in Introduction to Learning Media Courses through the Use of Interactive Multimedia |
Teknodika 20 (1), 35-47, 0 |
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/-/0 |
3 |
EVALUASI PROGRAM JUMAT BERSEMI YANG BERTEMA MUHADHARAH DENGAN MODEL CIPP PADA KELAS XII MULTIMEDIA DI SMK NU GRESIK |
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4 |
PENGEMBANGAN MULTIMEDIA INTERAKTIF PADA MATA PELAJARAN DASAR DESAIN GRAFIS DI SMK NEGERI 1 JOMBANG |
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5 |
Needs Assessment for Developing Animation Video in Communication Learning |
Teknodika 21 (1), 88-96, 0 |
-
/-/0 |
6 |
A ROBOT FOR CHILDREN ON THE AUTISTIC SPECTRUM |
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7 |
PENGEMBANGAN MULTIMEDIA INTERAKTIF MATERI PENGENALAN SOFTWARE DAN HARDWARE UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN INFORMATIKA KELAS X SMK NEGERI 1Â … |
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8 |
Pengembangan Multimedia Interaktif Materi Sinematografi Mata Pelajaran Dasar-Dasar Desain Komunikasi Visual Kelas X DKV SMK Negeri 3 Surabaya |
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/-/0 |
9 |
PENGARUH PROJECT BASED LEARNING PADA MATA PELAJARAN PRODUK KREATIF DAN KEWIRAUSAHAAN DALAM MENINGKATKAN KETERAMPILAN KOLABORASI DAN MOTIVASI BELAJAR PESERTA DIDIK KELAS XI DIÂ … |
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10 |
Pengembangan Multimedia Interaktif Berbasis Android Pada Materi Narrative Text Dalam Pembelajaran Bahasa Inggris Kelas X Sman 2 Pare |
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11 |
Interactive Multimedia Based on Mobile Device for Primary School Students Multimedia Interaktif Berbasis Mobile Device untuk Siswa Sekolah Dasar |
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12 |
PENGEMBANGAN WEB-BASED MODUL UNTUK MENINGKATKAN KETERAMPILAN MEMBUAT POSTER PADA MATA PELAJARAN DASAR-DASAR DESAIN KOMUNIKASI VISUAL DI SMKN 8 SURABAYA |
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13 |
Evaluasi Penyelenggaraan Pendidikan dan Pelatihan Prajabatan Calon Pegawai Negeri Sipil di Badan Pendidikan dan Pelatihan Provinsi Jawa Timur |
Jurnal Mahasiswa UNS. Pp, 1-10, 2015 |
-
/-/2015 |
14 |
PENGARUH MULTIMEDIA INTERAKTIF TEBAK GAMBAR DALAM MENGEMBANGKAN KOSAKATA ANAK DI TK BUNGA BANGSA PAKAL SURABAYA |
Inovasi Pendidikan di ERa Big Data dan Aspek PSIKO LOGINYA, 239, 2016 |
-
/-/2016 |
15 |
MODEL LEARNING CYCLE DALAM PENGEMBANGAN PEMBELAJARAN YANG BERMAKN |
Seminar Nasional Teknologi Pembelajaran dan Pendidikan Dasar 2017, 292-297, 2017 |
-
/-/2017 |
16 |
Augmented Reality in Learning of Photography |
International Graduate Symposium on Science, Engineering, Education …, 2017 |
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/-/2017 |
17 |
Augmented Reality Learning Materials for Motion Picture Making Subject |
Jurnal Pendidikan Humaniora 6 (3), 108-114, 2018 |
-
/-/2018 |
18 |
Pengembangan Bahan ajar berbantuan augmented reality pada mata pelajaran Pengambilan Gambar Bergerak untuk Program keahlian Multimedia di Sekolah Menengah Kejuruan |
SKRIPSI Mahasiswa UM, 2020 |
-
/-/2020 |
19 |
Buku Ajar Pengembangan Media Video/Televisi |
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/-/2021 |
20 |
Interactive Multimedia Based on Mobile Device for Primary School Students |
Madrasah: Jurnal Pendidikan Dan Pembelajaran Dasar 14 (1), 71-78, 2021 |
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/-/2021 |
21 |
Online learning in digital innovations |
Journal of Education Technology 5 (4), 547-555, 2021 |
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/-/2021 |
22 |
Online Digital Book as Learning Material in University |
International Joint Conference on Arts and Humanities 2021 (IJCAH 2021Â …, 2021 |
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/-/2021 |
23 |
Brain-based online learning design in the disruptive era for students in university |
Journal of Educational and Social Research 11, 2021 |
-
/-/2021 |
24 |
Development of hybrid project-based learning in State University of Surabaya |
Innovation on Education and Social Sciences, 11-18, 2022 |
-
/-/2022 |
25 |
Fostering Students' Independent Learning in Introduction to Learning Media Courses through the Use of Interactive Multimedia |
Teknodika 20 (1), 35-47, 2022 |
-
/-/2022 |
26 |
Model Pembelajaran Berbasis Proyek Secara Daring Untuk Mendukung Implementasi Merdeka Belajar Kampus Merdeka |
Lembaran Ilmu Kependidikan 51 (1), 44-52, 2022 |
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/-/2022 |
27 |
Pelatihan Intensif Pembuatan Alat Permainan Edukatif Pada Guru PAUD |
DEDICATE: Journal of Community Engagement in Education 1 (01), 69-77, 2022 |
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/-/2022 |
28 |
Analysis of Video Animation Media Development Requirements from a Constructivism Perspective |
Belantika Pendidikan 5 (2), 132-138, 2022 |
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/-/2022 |
29 |
Developing Self-Regulated Learning Ability in Metacognition Field |
Jurnal Pedagogi dan Pembelajaran 5 (3), 2022 |
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/-/2022 |
30 |
Student responsibilities towards online learning in interactive multimedia courses |
Journal of Education Technology 6 (1), 38-44, 2022 |
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/-/2022 |
31 |
Mengembangkan Kemampuan Self-Regulated Learning Bidang Metakognisi |
Jurnal Pedagogi dan Pembelajaran 5 (3), 518-524, 2022 |
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/-/2022 |
32 |
E-learning Berbasis Moodle |
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/-/2022 |
33 |
Pengaruh Expressive Arts Therapy terhadap Self Acceptance Narapidana Kasus Narkoba |
Belantika Pendidikan 5 (2), 126-131, 2022 |
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/-/2022 |
34 |
Increasing Competence in Compiling Teaching Materials through Assistance in the Development of Teaching Materials for Lecturers |
International Journal of Community Service Learning 7 (1), 32-38, 2023 |
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/-/2023 |
35 |
PELATIHAN PENGEMBANGAN PROGRAM PEMBELAJARAN AKOMODATIF BAGI GURU DI SEKOLAH INKLUSIF DI KOTA MADIUN |
Transformasi dan Inovasi: Jurnal Pengabdian Masyarakat 3 (2), 80-84, 2023 |
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/-/2023 |
36 |
The impact of digital media on student learning at university |
Jurnal Ilmu Pendidikan (JIP) STKIP Kusuma Negara 15 (1), 1-8, 2023 |
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/-/2023 |
37 |
Needs Assessment for Developing Animation Video in Communication Learning |
Teknodika 21 (2023), 88-96, 2023 |
-
/-/2023 |
38 |
Augmented Reality in Improving Photographing Skills in Educational Technology Students |
International Joint Conference on Arts and Humanities 2022 (IJCAH 2022), 577-583, 2023 |
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/-/2023 |
39 |
Project-Based Learning: Lecturer Participation and Involvement in Learning in Higher Education |
Journal for Lesson and Learning Studies 6 (2), 2023 |
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/-/2023 |
40 |
Training Based on the Andragogy Approach to Improve the Ability to Develop Independent Learning Modules for Vocational School Teachers |
Jurnal Pengabdian UNDIKMA 4 (1), 36-43, 2023 |
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/-/2023 |
41 |
Pengembangan Media Pembelajaran Kartu Huruf Untuk Anak Didik Di TK Bunga Bangsa Kecamatan Pakal Surabaya |
Educational Technology Journal 3 (1), 21-28, 2023 |
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/-/2023 |
42 |
E-learning Innovation for Generation Z in Higher Education |
Journal of Education Technology 8 (2), 232-239, 2024 |
-
/-/2024 |
43 |
PELATIHAN BAHASA ISYARAT BAGI MASYARAKAT KOTA SURABAYA |
DEDIKASI: Pengabdian Kepada Masyarakat 2 (01), 2024 |
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/-/2024 |
44 |
Pengembangan Platform SIDIA LMS Berbasis Cloud untuk Mendukung Pembelajaran Inklusif bagi Mahasiswa Disabilitas |
Didaktika: Jurnal Kependidikan 13 (001 Des), 865-874, 2024 |
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/-/2024 |
45 |
Interactive Multimedia for Educational Technology Master Students |
7th International Conference on Learning Innovation and Quality Education …, 2024 |
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/-/2024 |
46 |
ENHANCING STUDENTS’PROBLEM SOLVING THROUGH A FLIPPED CASED-BASED LEARNING |
Educational Technology Journal 4 (1), 6-14, 2024 |
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/-/2024 |
47 |
ANALISIS PEMBELAJARAN MELALUI PENDEKATAN KONSTRUKTIVISME UNTUK MENINGKATKAN PEMAHAMAN MAHASISWA TENTANG PANCASILA |
Jurnal Sangkala 3 (1), 1-10, 2024 |
-
/-/2024 |
48 |
The Effectiveness of Using The Flipped Classroom Learning Model on Students’ Concept Understanding in Video Material in Class X SMK Negeri 7 Surabaya |
7th International Conference on Learning Innovation and Quality Education …, 2024 |
-
/-/2024 |
49 |
PEMBERDAYAAN KETERAMPILAN ATLET PENYANDANG DISABILITAS MELALUI MENJAHIT ALAS KAKI UNTUK MENINGKATKAN PEREKONOMIAN DAN SKILL BERBASIS INDUSTRI |
DEDIKASI: Pengabdian Kepada Masyarakat 2 (01), 2024 |
-
/-/2024 |
50 |
Montal app development: Mental monitoring for disability in adapting to the community environment |
E3S Web of Conferences 513, 02015, 2024 |
-
/-/2024 |